Groovy Labs is an open sandbox for rhythm games in Virtual and Mixed Reality (VR/MR). Inspired by Beat Saber - the classic VR title that so far has generated more than $250 million!
We have an ambition for Groovy Labs to become something more than Beat Saber by providing a platform for immersive experiences rather than being a single game. A platform for music and rhythm-based mini-games, powered by content created by us, the community of players and AI (Artificial Intelligence).
One of the biggest selling points of Groovy Labs is the sheer number and variety of songs the players can choose from. There's tens of thousands of beatmaps (levels) created by Beat Saber community that we tap into.
Groovy Labs is highly customizable to cater to various players preferences. This includes the ability to choose the type of gameplay, an environment in which the game takes place, custom models of weapons and destructible objects and more.
The customizations described above are part of what makes Beat Labs an extensible platform. The content that the community creates may even introduce novel gameplay mechanics that we haven't yet thought of. This approach is similar to other, highly popular and profitable platforms, like Fortnite, Minecraft or Roblox.
The following are some examples of immersive experiences wich players can already play through.
Apple Vision Pro ( Full Video )
Deadpool & Wolverine ( Full Video )
Retro Drive ( Full Video )
Minecraft ( Full Video )
K-Pop Concert - An Immersive Experience ( Full Video )
The Matrix - An Immersive Experience ( Full Video )
Christmas ( Full Video )
Mixed Reality - Miracle by Ellie Goulding ( Full Video )
Meta (Facebook) Quest 1, 2, 3
Quest 3
PICO
PICO
Apple Vision Pro
Vision Pro
Other VR/MR Headsets
VR/MR Headsets
Groovy Labs, as a platform, aims to cater to the needs of a diverse playerbase:
There are many potential approaches to monetize Groovy Labs:
We implement various marketing strategies to expand our playerbase. At the heart of these strategies is consistently prioritizing the community:
‣ Marek Stój - Project Leader
An experienced software developer. During his professional career spanning more than 17 years, he worked with technologies like .NET, C#,Android, Java, Big Data, Scala, Unity 3D and many others. For a few years now making his dream come true by working in the game development industry.
The community gathered around Groovy Labs is what ultimately makes the platform awesome. Players and content creators, like custom level designers, 3D modellers and modders are first-class citizens here. Their voice is heard and greatly contributes to the decision making behind the direction and the shape of Groovy Labs.
We're always on the lookout for passionate specialists (juniors as well) who might want to join us in our efforts. Here's a (non-exhaustive) list of roles we'd like to see on board:
Feel free to contact us via any of the social media platforms listed in the Links section or via e-mail: groovy.labs.game@gmail.com.
Website: www.groovylabsgame.com
SideQuest (version for Quest): sidequestvr.com/app/3832/groovy-labs
SideQuest (version for Pico): sidequestvr.com/app/12483/groovy-labs-for-pico
Discord: dsc.gg/bodymindgames
Facebook: www.facebook.com/GroovyLabsGame
Odysee (videos): odysee.com/@BeatLabs:f
Instagram: www.instagram.com/groovy.labs.game
TikTok: www.tiktok.com/@groovy.labs.game
itch.io:
marek-stoj.itch.io/groovy-labs
Patreon: www.patreon.com/GroovyLabs